AI Insights · Timothy · October 2022
Top 5 io Games on Android in Europe Q3 2022
Discover the performance of the top 5 io games on Android in Europe during Q3 2022, including weekly downloads, revenue, and active user trends.
In Q3 2022, the top 5 io games on the Android platform in Europe exhibited varying performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each game’s metrics:
Snake.io - Fun Snake .io Games saw a steady increase in weekly revenue, peaking at around $656 in the final week of August. Weekly downloads for the game peaked at approximately 363K in early August, while weekly active users reached a high of 2.82M during the same period.
State.io — Conquer the World experienced a decline in weekly revenue, from about $559 at the end of June to $417 by the end of September. Weekly downloads also trended downwards, dropping from 264K in late June to 108K by the end of September. Weekly active users decreased from 640K to 438K over the quarter.
War of Rafts: Crazy Sea Battle showed a mixed performance, with weekly revenue fluctuating between $93 and $221. The game’s weekly downloads peaked at around 178K in late August, though they saw a decline to about 66K by the end of September. Weekly active users followed a similar pattern, peaking at 611K in late August and dropping to 309K by the end of the quarter.
Snake Lite - Snake Game had relatively low revenue, peaking at $75 in late August. Weekly downloads fluctuated, peaking at 169K in mid-August. The game’s weekly active users saw a high of 306K in mid-August before settling at 238K by the end of September.
Hole.io maintained a consistent revenue stream, peaking at $1.3K in mid-September. Weekly downloads peaked at around 157K in mid-July but declined to about 74K by the end of September. The game’s weekly active users saw a gradual decline from 877K in late June to 689K by the end of the quarter.
These insights come from Sensor Tower, where more detailed data and analysis can be found.